1. #ifndef _TRANSFORM_H
  2. #define _TRANSFORM_H
  3.  
  4. uint8 transform_4x4(sint32 *block, sint32 *target);
  5. uint8 itransform_4x4(sint32 *block, sint32 *target);
  6. uint8 transformDC_2x2(sint32 *block, sint32 *target);
  7. uint8 transformDC_4x4(sint32 *block, sint32 *target);
  8.  
  9. #endif